Our club is open to all players. If you want to play just for fun, or if you want to get serious and compete against other schools in the state you are welcome. If you have never played but want to learn or if you are an expert you are welcome and encouraged to come. If you have the time to play every afternoon, or if you want to just drop in now and then we welcome you. The group meets in C building room 205 after school on any day school ends at 2:12 p.m. (typically Monday through Thursday).
For more information contact Paul Magnus at email@example.com or call him at 425-327-7530.
Chess Training Tips
When you first start to study chess there is an important observation to consider. Most WESCO games are not won by a player who makes a great play, but lost by a player who makes a blunder they could have easily avoided if they looked a bit more carefully. This is good news. It means that if you can train yourself to avoid big blunders you will become a better chess player quite quickly! This is a lot easier and quicker to do than memorizing 10,000 master chess games for example.
The best ways to train to avoid making blunders are:
- Practice taking more time on each move. This is surprisingly hard to do and takes practice.
- Play lots of chess (Visit chess.com to play online.)
- Do lots of tactics problems (Visit chesstempo.com to do online tactics problems.)
- Ask yourself how your opponent’s last move changed things. Is she attacking something? Is she leaving something undefended. Why did she make that move?
- Ask yourself if you opponent can do something horrible to you if you do nothing. If the answer to this is scary, calmly proceed to step 3.
- Ask yourself if you can do something horrible to your opponent.
- If the answer to 2 or 3 is yes, you had better act on it.
- If the answer to 2 or 3 is no, consider improving the position of your worst placed piece.
- Select a move, but do not make it yet.
- Ask yourself what horrible thing will happen to you if you make this move.
- If the answer to 7 is nothing make the move.
- If the answer to 7 is not nothing go back to step 2.